Quake 4 Cheat Codes
GOD (Toggle GOD Mode)
give item_health_mega (+100 health (max 200))
g_showplayershadow # (1 shows shadow, 0 removes it)
com_showfps # 1 to show frame rate, 0 to turn it off
pm_thirdperson # 1 turns third-person mode on, 0 turns it off
give all All weapons with full ammo, health and armor
com_allowconsole 1 Allows console opening and closing only pressing ~ editor Closes game, opens map editor
kill commit suicide
testlight Creates a new light source where you're pointing
poplight Removes a “testlight”-created light source
benchmark game benchmark
give weapon_dmg get a dark matter gun and ammo
give weapon_grenadelauncher get a grenade launcher and ammo
give weapon_hyperblaster get a hyperblaster and ammo
give weapon_lightninggun get a lightning gun and ammo
give weapon_machinegun get a machinegun and ammo
give weapon_nailgun get a nailgun and ammo
give weapon_railgun get a railgun and ammo
give weapon_rocketlauncher get a rocket launcher and ammo
give weapon_shotgun get a shotgun and ammo
give weapons get all weapons without ammo
give quad Get quad damage
give ammo get ammo
give all weapons gives all weapons
gfxinfo graphics card information
pm_noclipspeed # How fast you move in noclip mode
pm_crouchspeed # How fast you move when crouched
pm_speed # How fast you move when running
pm_jumpheight # How high you can jump
quit immediately exit from game
g_fov # Makes your field of vision wider
give armor max armor
give health max health
killmonsters remove all monsters and NPCs from current level
screenshot X Y replace X and Y with 4:3 screen resolutions(800 600 , 1024 768)
timescale 1 Returns the game speed to normal
avidemo save a demo of your playing to an AVI movie file
g_knockback # Set to 0 to keep monster attacks from knocking you around
g_stoptime # Set to 1 to stop time (can only move around) and 0 to restart time
timescale 15 Speeds up the game. Handy for getting past scripted sequences
noclip toggle ability to fly and move through solid objects
notarget toggle invisibility
pm_runbob # When set to “0”, your character will stop bobbing when you run
pm_walkbob # When set to “0”, your character will stop bobbing when you walk